A Few Truths About Super Mario Bros And Zelda That Will Completely Ruin Your Childhood – View At Your Own Risk!January 27th, 2008 | by MG | (Visited 72,518 times)
For those of us that were young when the Nintendo and Super Nintendo were the most popular video game consoles around, many of us grew so used to the games like Zelda, Super Mario Brothers, and other otherwise simple games. We could recite tactics, strategies, and level layouts in our sleep if needed.
I was around 6 or so when I got my first Nintendo and allowed my mind to be taken over by the beautifully colored sprites on the television screen. At that age, games were like babies. They seemed so simple in nature that you didn’t imagine it could be too complicated. At the same time, their complexities comfort you enough so that you never think to stop and break things down too far. You don’t know how they were made, but you were also happy enough to remain gleefully ignorant of the details.
I stumbled upon a few of these fun facts about some of the games I grew up on and couldn’t help but want to pass them on. Unfortunately for me though, I don’t know if I’ll ever be able to see these games played again with the innocence I once had. So I warn you to leave, lest you see what cannot be unseen
Mario Punched Yoshi In The Back Of The Head!
This was probably the funniest of all. If you look near the middle center of this image, you’ll notice that Mario actually gives his good old buddy a Donkey Punch in order to attack.
The Mario Bushes Are Really Just Green-Colored Clouds
Back in the days before powerful processors, software had to run efficiently, reusing everything it could. We still use those practices in coding today, but when dealing with childhood memories, we didn’t pay much mind to little things like this.
In addition, though this was always fairly obvious, mushrooms were re-used in the game and had pixels added to form the main early enemies – Goombas.
Super Mario Bros 2 Was A Lie
Many of us remembering that SMB2 didn’t seem quite the same as SMB. Same similarities, but something just seemed generally awry. This little fact shed some light on why.
From the Super Mario Brothers 2 Wiki page:
Super Mario Bros. 2 did not begin life as a Super Mario Bros. title; it is a remake of the Japanese Famicom Disk System title Yume Ko-jo-: Doki Doki Panic. Nintendo’s own sequel to Super Mario Bros. was released in Japan as Super Mario Bros. 2 in 1986. However, because of that game’s extreme difficulty and its close similarity to the original game, Nintendo decided not to release it in the United States, instead releasing Yume Ko-jo-: Doki Doki Panic with Mario characters under the title of Super Mario Bros. 2. Japan later saw the modified release under the title of Super Mario USA.
The Zelda Quilt – The Secrets Of The Maps In The Legend Of Zelda
The Zelda Quilt isn’t too much of a secret. However, it is fun to note that all the levels were contained in a single larger level in the shape of a rectangle.
But one of the coolest things about this were that the five of the second quest dungeons spell out the word “Zelda”
None of these are necessarily mind-blowing, but if you’re like me, it’ll be just a little bit harder now to play these games or see them played without remembering these items. Sometimes ignorance definitely is bliss!
For those that still want more, check out this growing list of videos on Super Mario Bros secrets from the Tool Assisted Speedrun video site.